Fun projects

UX/UI Design & Game Design

Endava Enews

Early 2017 – UX/UI Design

Endava displayed company news, events or birthdays on strategically placed TVs around the office in Iași.

I was tasked to collaborate with the dev team to design and implement a new content manager.

My role

As the only designer in the team, my attributions included taking part in planning, collaborating with the engineering team and taking care of the UI design.


After meetings with the project owner and the content manager where we discussed this project's needs and I jumped straight to the visual design (because the team wanted to use Angular 2 Material Design components).

I collaborated with the engineering team iterating and doing rounds of design QA on a weekly basis.

WWWifi App

Early 2017 – UX/UI Design

Along with 4 other friends and colleagues back in 2017, I created this app through which we planned to collect all the public wifi networks and passwords in our town (Iasi, Romania) and make them available to the public.


In order to move fast, we agreed that the workflow can be us meeting and iterating on mockups and prototypes directly.

I was an early adopter of Principle and I made it my main animation/interaction tool. It helped us create the logo animation and all the interactions along the way.


Fluffy Fort

2014/2015 – Game/UI Design

My roommate and I created this Unity game back in 2014. He was an aspiring game developer at the time and I was trying to see if I can design a mobile game.

We came up with an original idea and created everything ourselves except sounds and music.

Our end goal was to go through each step of developing a game and publishing it to a store. For a couple of years, Fluffy Fort was available on the Google PlayStore.


We used Trello to schedule and manage our tasks, the roadmap, and the inspiration mood boards.

We used Hockey app for build deployment and guerilla-tested our game after each solid iteration.

I was inspired to adopt and create pixel art style elements even though I had no experience with this style of illustration. At the time, I wasn't aware of any of the specialized tools so I used Photoshop exclusively.

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